Virtually Competent

Crystal Control II is the expanded sequel to our original competitive bullet hell shoot 'em up for two players!
Action
A simple music sequencer tool funded by the Iowa City Public Library!
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Guide robot bounty hunter Tumbleweed through a Game Boy inspired wild west! Made in a week for GBJAM 4.
Platformer
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Skullshot is a fast and puzzling platformer starring a skeleton that can toss his own head!
Platformer
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Four skeletons, one skull. Try to keep a head on your shoulders longer than everyone else in this competitive mode!
Platformer
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Create your own Skullshot levels and share them with friends!
Platformer
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A two-player competitive snaking mission based on the Metal Gear Solid series! Made in 2 weeks for the Duplicade Jam.
Action
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Lonk's Awakening is a Flappy Bird clone with a Legend of Zelda twist! Made in a week for Flappy Jam.
Action
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A vertical scrolling shoot 'em up with randomized maps and powerups! Made in a week for the 7DRL challenge.
Shooter
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Crystal Control is a competitive bullet hell shoot 'em up for two players!
Action
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Dikdik is a two-player competitive stick thrusting simulator starring cute little dikdiks!
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PAROLEBALL is a pinball shoot 'em up in robot prison! Made in 72 hours for Ludum Dare 31.
Action
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Help Dikdik seek buried treasure! Compatible with the SHARECART1000 system, made in 48 hours for the Teacart 1k.
Four player co-op fun on the high seas! (Touch devices only)
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