NOTE: This is a major work in progress! The original build was made in a week for the 7DRL Challenge, but a number of updates have been made since.


Ever since you were a child, you've been obsessed with tales of the Infinity Nebula...an amalgam of drifting metal and rock that is rumored to contain great riches...and even greater peril. Rumors say the floating structures contained within it seem to be constantly moving and reorganizing themselves, almost as if to confuse and trap any pilot stupid enough to enter the nebula.

Of course, rumors also say there's a network of one-eyed slime creatures that travel freely throughout the nebula and corner the market with their performance enhancing hard candies, so any sane person should probably take all this with a grain of salt.

Luckily (or unluckily, depending on who you ask), you're no sane person! Now that you're old enough to get your pilot's license, it's time to achieve your childhood dream of eating all the forbidden candy mapping out one of the galaxy's greatest mysteries. Let's go!

Controls (Keyboard):

  • Shift - Start/Pause the game
  • Z - Shoot
  • X - Activate Magnet
  • C - Cycle through powerups/bombs
  • Space - Use selected powerup/bomb

Controls (Xbox 360 Gamepad):

  • Start - Start/Pause the game
  • X button - Shoot
  • A button - Activate Magnet
  • L/R bumpers - Cycle through powerups/bombs
  • Y button - Use selected powerup/bomb

Tips and Tricks:

  • After destroying enemies, activate your magnet to pull credits towards you...collecting a bunch in quick succession will earn you a huge bonus!
  • Sometimes enemies will drop powerups, but crates are guaranteed to have a powerup in them every time! Of course, selling crates at the shop might work out better for you...
  • You can't tell what a powerup does until you try it or take it to a shop to get it identified. Be careful - they're not always good!
  • Shops are guaranteed to appear every 5 sectors, but may also appear in normal sectors if you're lucky. Be sure to buy some Movement Ups if you want to survive the speed increase every sector!
  • Be sure to post your score to Twitter at the end the round to show the other pilots who's boss!

Nebulous Infinity was made in a week's time for the 7 Day Roguelike Challenge. We've done a lot of work on it since then, but it's still very much in development.

Credits:

Programming by Eric Neuhaus (@donkeyspaceman)
Art by Colin Greenhalgh (@CuddlyColin)
Music by Reid Turner (Bandcamp)

Created with Scirra Construct 2
Sprite font from OpenGameArt.org
Sound effects made with Bfxr

More information

Published1 year ago
StatusOn hold
PlatformsWindows, Mac OS X, Linux, HTML5
Release date1 year ago
Rating
(1)
AuthorVirtually Competent
GenreShooter
TagsSeven Day Roguelike Challenge, Bullet Hell, Controller, Pixel Art, Roguelike, Shoot 'Em Up, Space
Average durationA few minutes
LanguagesEnglish
InputsKeyboard, XBox 360 controllers, Gamepad (any)
Player countSingleplayer

Download

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Click download now to get access to the following files:

Nebulous Infinity r7.2 (Win).zip 47 MB
Nebulous Infinity r7.2 (Mac).zip 61 MB
Nebulous Infinity r7.2 (Linux).zip 52 MB
Nebulous Infinity - Jam Version (Win).zip 31 MB
Nebulous Infinity - Jam Version (Mac).zip 34 MB
Nebulous Infinity - Jam Version (Linux).zip 39 MB

Comments

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(+1)

This game is wonderful!

I really want a more in-depth version with more stuff in it, The randomly generated levels and the unknown pickups make this feel like a simple-space-themed binding of issac, and the clarity of enemies and how they work and act is so well implemented and understandable.

This is super addictive and I really want to see more out of this game!

Thanks! Nebulous Infinity has always been one of my favorite ideas, but we've never found the time to do a lot of extra work on it. It's definitely on the roadmap though!

-Eric (donkeyspaceman)

(+1)

This is such a cool concept and great art, I just wish I wasn't so bad at shmups.